βοΈ Hazard Difficulty & World Scaling
π₯ What is Hazard Difficulty?
At the start of your session, you can select a hazard difficulty between 1 and 20 . Higher difficulty levels make monsters stronger while also unlocking custom world events that dynamically modify enemy spawns.
βοΈ How to Set World Difficulty
Use the !hazardlevel command to adjust the world difficulty:
!hazardlevel world, 20 !hazardlevel world, 10 !hazardlevel world, 1
π World Scaling
Each hazard level increases the following monster attributes:
- Damage
- Critical Hit Chance
- Critical Damage
- Dodge Rate
- Damage Mitigation
- Experience Gained
π² On-Kill Events
Each monster killed has a chance to spawn an event orb , triggering one of the following effects:
- Spawn 8 additional enemies
- Spawn 4 additional enemies
- Summon a portal that continuously spawns 4-8 enemies for 1 hour
- Open a portal to the Hazard Origin Zone , where you can battle enemies for 10 minutes before returning to the entrance
Choose your hazard level wisely and embrace the challenge!