11/26/2023, 9:20:50 PMUpdatePublished by
Mehra Admin
We had a couple of crashes this weekend. Sorry for that! I think it may have been that the server lost internet connection. I have moved the server to a more stable location now so this hopefully wont happen again.
In order to compensate I am planning to have a server event either the next or the following weekend and have a couple of new features live for the hazard areas.
Here are the updates that will come after tomorrows server save
All Hot Cuisine items are now available in the game shop for 30 TC (https://tibia.fandom.com/wiki/Hot_Cuisine_Quest)
Fixed imbuement issue for eldritch hood/cowl
Thank you for playing on Mehra!
11/22/2023, 8:17:43 PMUpdatePublished by
Mehra Admin
Following last days changes we encountered some issues. I have since then worked to fix these.
Following fixes have been made:
Fixed an issue causing players hazard level not to increase after a boss kill
Fixed an issue where containers where stored in the stash
The following updates/features have also been made:
It is now possible to opt out of hazard, i.e., setting hazard level to 0
Asura mirror has been added as an Hazard Zone
Enjoy!
11/21/2023, 8:59:55 PMUpdate, Fixes and FeaturesPublished by
Mehra Admin
Hey all!
Following tomorrows server save we are introducing the following:
Wand of Vortex replenishes mana spent
Snakebite Rod replanishes mana spent
Beginning ammunition such as arrows, bolts and spears are not consumed
Items with charges now drop with the correct amount of charges
Stash move items should be fixed so you can drag a backpack to the stash
Tuned prison hazard area (lowered exp a bit and decreased boss spawn)
These changes allow mages and paladins to utilize the training area similar to knights.
Enjoy!
11/17/2023, 3:16:32 PMRapid respawn event is live! Published by
Mehra Admin
From today and throughout the weekend the spawn rate will be 2x the normal spawn rate.
Enjoy!
11/15/2023, 9:43:07 PMFixes and Weekend eventPublished by
Mehra Admin
There was an unintended feature that slipped through the previous update that caused monsters to spawn every 30 seconds instead of the intended interval. This will be fixed following tomorrows server reset.
However, I have received some good feedback on the spawn rate, so therefore we will have a double spawn rate event this weekend!