Latest News

3/29/2025, 1:51:54 PM New Feature! Published by Mehra Admin

๐Ÿ”ฅ Update: Runeweave Enchantments! ๐Ÿ”ฅ

A brand-new enchantment system has arrivedโ€” Runeweave Enchantments ! ๐ŸŽ‡

๐Ÿ›  How It Works:

  • Archfoes now have a 30% chance to drop Runeweave Enchantment Hammers (hazard level does not affect this chance).
  • Use the hammer on Head, Armor, Legs, Feet, or Weapons to apply Runeweave Enchantments , similar to imbuements.
  • Enchantments can be Uncommon, Rare, or Epic , granting 1, 2, or 3 affixes respectively.
  • Affixes can be Weak, Strong, or Powerful , each with different stat values.
  • Important: ๐Ÿ”จ Upgrading an item in the forge will reset its Runeweave Enchantments!

๐Ÿ”ฎ Runeweave Affixes

๐Ÿ›ก๏ธ Armor Enchantments

Affix Weak Strong Powerful
Health % +1% +2% +4%
Mana % +1% +2% +4%
All Resist +1% +2% +4%
Vampirism +2% +4% +8%
Physical Resist +1% +2% +4%
Charm Bonus % +5% +10% +15%

โ›‘๏ธ Head Enchantments

Affix Weak Strong Powerful
Health % +1% +2% +4%
Mana % +1% +2% +4%
Skills +1 +2 +3
Void +1% +2% +4%
Physical Resist +1% +2% +4%
Charm Bonus % +5% +10% +15%

๐Ÿฅ‹ Leg Enchantments

Affix Weak Strong Powerful
Health % +1% +2% +4%
Mana % +1% +2% +4%
All Resist +1% +2% +4%
Physical Resist +1% +2% +4%
Charm Bonus % +5% +10% +15%

๐Ÿฅพ Feet Enchantments

Affix Weak Strong Powerful
Mana % +1% +2% +4%
Physical Resist +1% +2% +4%
Charm Bonus % +5% +10% +15%

โš”๏ธ Weapon Enchantments

Affix Weak Strong Powerful
Crit Chance +2% +4% +8%
Crit Damage +5% +10% +20%
Skills +1 +2 +3
Vampirism +2% +4% +8%
Void +1% +2% +4%
Attack Power +1% +3% +6%

๐Ÿ’Ž Upgrade your gear and unleash new levels of power!
Time to hunt Archfoes and forge your ultimate build! ๐Ÿ”ฅ


3/21/2025, 11:30:54 PM Boss Scaling & Loot Goblin Event Published by Mehra Admin

โš”๏ธ Boss Hazard Scaling Tuned

  • Bosses no longer scale with health when increasing hazard levels.
  • This change makes bosses not take forever to kill when increasing the hazard.

๐ŸŽ‰ New World Event: Loot Goblins

  • Killing monsters with an active hazard level now has a chance to spawn a Loot Goblin ! ๐Ÿ†
  • Loot Goblins carry an extensive loot table , including:
    • EXP boosts ๐Ÿ“ˆ
    • Boss loot items for levels 200 to 350 โš”๏ธ
  • Spawn Conditions:
    • You must kill monsters with at least 1,500 max HP to trigger a goblin spawn.
    • Higher hazard levels increase the goblin spawn chance.
    • Stronger enemies (higher HP) also improve your chances.
  • Beware! Loot Goblins are slippery and may escape if not defeated quickly. โšก

๐Ÿš€ These updates will be live soonโ€”prepare for the hunt!


3/18/2025, 9:50:30 PM DOT Spells, Boss Teleports & Loot Adjustments Published by Mehra Admin

๐Ÿ”ฅ DOT Damage Spell Updates

  • Damage Over Time (DOT) spells have been updated!
    • Most DOT spells now deal increased damage for better effectiveness.

๐ŸŽ’ New Loot & Adjustments

  • Bag You Covet now drops in the Rotten area .
  • Bag You Desire :
    • Drop rate per taint increased from 10% โ†’ 15% .

๐Ÿ† Expanded Boss Teleport System

  • More bosses have been added to !bosstp , including:
    • Soul Wars Bosses
    • Rotten Area Bosses

๐Ÿš€ These updates are now liveโ€”enjoy the improvements and happy hunting!


3/15/2025, 8:16:32 PM Soul Wars Adjustments & Item Enhancements Published by Mehra Admin

โš”๏ธ Soul Wars & Boss Adjustments

  • Soul Wars Bosses Tuned:
    • Lowered health of bosses and monsters during encounters.
    • Now possible to complete them with just 2 players .
  • Lowered Access Requirements:
    • All event prerequisites for Soul Wars bosses have been reduced , making them easier to access.
  • Magma Bubble Adjusted:
    • Health and mechanics tuned to allow 2-player completion .

๐Ÿ”ฎ Item Fusion Enhancements

  • Enabled Convergence & Transfer Fusing for Classification 3 Items .

๐Ÿš€ These changes will be live soonโ€”enjoy the improved accessibility and item upgrades!


3/14/2025, 7:57:59 PM Hazard, Soulpit & Forge Enhancements Published by Mehra Admin

โš”๏ธ Experience & Loot Adjustments

  • Bonus EXP per monster health:
    • Increased to 1% per 750 HP (previously 1% per 1300 HP).
    • Example: Killing a 20k HP monster now gives 26% bonus EXP (up from ~15%).
  • Bonus EXP per hazard level:
    • Increased to 5% per level (up from 3%).
  • Bonus loot per hazard level:
    • Increased to 8% per level (up from 5%).

๐Ÿ”จ Forge System Changes

  • Base success rate increased:
    • Now 65% (up from 50%).
  • Bonus success rate from Core increased:
    • Now 25% (up from 15%).
  • Tier loss chance from Core reduced:
    • Now 10% (down from 50%).
  • Upgrade cost lowered:
    • Now 1/3 of regular Tibia price (previously 1/2).
  • Forge Success Breakdown:
    • 90% success rate when using Core.
    • 10% chance to lose a tier when using Core to prevent item loss.

๐Ÿ—จ๏ธ New Talkactions

  • !hazardpod on/off ๐Ÿ”ฅ
    • Activates or deactivates the Hazard Pod event .
    • Only works in world zones , not in Gnomprona .
  • !hazardpodstepon on/off ๐Ÿšถ
    • Toggles whether you can step on pods to remove them .

๐Ÿ’Ž Increased Soul Core Drop Rates

  • Soul Core drop chance:
    • 20% (up from 5%).
  • Same Monster Soul Core drop chance:
    • 30% (up from 15%).
  • Ominous Soul Core drop chance:
    • 8% (up from 2%).
  • Soul Prism drop chance:
    • 16% (up from 4%).

๐Ÿ”๏ธ Automatic Access

  • Access to Formorgar Mines is now automatically granted.

๐Ÿš€ These changes will be live soonโ€”prepare for even greater challenges and rewards!